Thursday, October 31, 2013


This represents my door. Because My maze takes place inside a mountain there are actually no doors, but there are tunnels. The polar bear represents what would be the outside because the animal is outside the mountain. 


This is my ceiling. I wanted to make an icy looking ceiling to contrast the color of the floor. I liked this photo because there was white space in between the blue ice chunks so it looks like the ice is plastered onto the snow. This also adds a nice pop of color to my maze. 

This is my floor. It is a rocky/icy texture which is what I wanted. I didnt want the floor to be snow but more of a rough rocky texture. I liked this texture because its bumpy and rigid, but because there are no defined rock pieces it looks like dirty ice or snow which fits the feel for the bottom of a mountain. 

This is my maya render. You can see the ceiling and floor squares on the bottom, and the walls and door standing up. In the actual maze the color white will be much more bright.


This is the snow pattern used for my walls. It's basic snow pattern, but the small indents add texture to the snow so it's not just a blank sheet of white color. I like this because I am still not sure how else I am going to add texture to my scenes. 

Tuesday, October 29, 2013

W10 maze


My maze is taking place inside of the mountain. I wanted the floor to be a rocky/icy texture like the bottom of a mountain. The walls are all snow because the mountain is made of snow. The ceiling is and icy texture resembling the top of the mountain. I really like the blue color that is adds, it brings more of a light to the maze. If I were to change anything I may work with the color of the floor and make it darker or a lighter color to correlate with the ceiling, but I'd have to play around with it. I also would add some snow tunnels that would act as doors.

Wednesday, October 23, 2013

W09-Maze research


For my maze I wanted a straight approach that had an ending mark, which would inevitably lead out of the tunnel. My simplest drawing is pretty straight with a few side tunnels that can be easily figured out by trial and error. My medium maze has a few more complex turns that are off of the turns from the easy maze. This may casey slightly more confusion as the character can go in circles. For the hardest maze I added many more turns that end in dead ends, as well as connecting a lot of the turn offs that end in dead ends. This is clearly the most complex. 














For my maze I want the set to be the inside of a mount. It has to be pretty dark, the character would need a light of some sort. I really like the top picture because it has the snowy walls. Because my game is on a mountain I like that the tunnels would be made of snow and ice. The rocks on the side add a nice touch but are not 100% necessary. I also like that it is dark. It is clear that whatever character is in the maze currently needed a light source. If i had to choose a second option I would choose the setting on the bottom right. I like that the path is all stone, related to the inside of a mountain. Although there is no snow one can clearly tell that the character is tunneling through a mountain. The last photo I like because of how dark it is and can be played off as the inside of the mountain. The coloring makes it look less like a snow mountain, but that can be changed if need be. The over all theme for this maze is wintery, dark and snow like. It has to give an out doorsey almost rugged feel to it. 

Tuesday, October 22, 2013

W09 Advanced line art



For my large prop I chose to do the mountain from my game as the mountain is the largest prop in the game. It also has the trees that are placed on top of it which I did for my small prop. The hardest part of this was blending the shading from the different blues. The line work it self was most challenging on the tree so I decided to do the mountain with less challenging line work and focus more on the shading aspect of pixel art. My colors work well but I still need to improve on blending the layers of color together.

Thursday, October 17, 2013

W08- research building prop


For my larger build i want to do this half mountain that was in my original title page. This is a main potion of the page. The black background will not be present. I like this because it is relative to my game. There is not much texture but I like how the different blues shade together which in part creates what would be the damention of the mountain.




I chose this building because I like the different shapes and shading. I would not add the car in front of the building in the design.




                       





I like this building because of the shadow work. There is also a brick texture that would be good to work with. The pavement is simple enough to not take away from the work of the building.



Wednesday, October 16, 2013

W08-line art with color


For this tree I had to layer a lot of colors. It is clear that the highlight is on the right side of the tree so I made that side really light green. The middle of the tree was the darkest, but in the pixel color it came out a little blotchy because it is not 3D. Then there were two other medium shades of green used to fill in the tree. The top of the tree is lighter, and gradually adds more darkness as the tree expands downward. The stump was only a mix of 3 shades of tan. A highlight, dark shadow and medium fill color to transition between the two.

Monday, October 14, 2013

W08-Line art prop work



I chose the tree for my prop work. It was very challenging because the different colors of the tree act as layers to give it a three dimensional look which were hard to replicate using pixels. For the color of the branches there are three shades or green. The lightest being the outside highlight on the right side, the middle being the color of the actual branch, and the dark being the shadow from the layered branches. The trunk had two shades of brown and tan, the tan acting as the highlight of the trunk.

Wednesday, October 9, 2013

W07 Animated Logo


I pretty much completely changed my logo from my title page. I really liked y previous title page, but with the flipping ski's in the middle I did not see room for a logo, other then having the ski's become the logo. When I changed it I still kept the falling snow balls and ski's in the middle, but added an actual character to portray that the game is about a skier on a mountain because in this title page there are no mountains. I used the fading in and out to switch the ski's into the skier almost as if the skier was coming through the ski's. I kept the text color as red because I like how it pops of the page. The colors of the skier are slight variations of red and blue, the purple color being the combination of both  colors. 

Thursday, October 3, 2013

W07 Logo research





This is a prototype for my logo. I like the mountain in the back, but I feel as if the title in the skis is not bold enough. I like the general idea that I am going with, but it needs a lot of work because it looks really boring and bland. The researh has helped me narrow down what I want, the next step will be bringing it to life.












These are my 10 thumbnail sketches. The very first one is the one I chose (sorry they are hard to see). I like the mountain behind the skier because it adds dimention to the logo. I need to find a way to add some color and fun designs maybe through illustrator to bring the flat drawings to life.



I started with a few titles I thought would look cool. I like something simple like the KOMIKA TITLE font. It is in all caps and bold which makes it stick out. My second choice would be the ubuntu title because it reminds me of the SSX Tricky game, but I wasn't sure if it was the bold look that I am looking for with the title.
For the logos I really liked the design on the bottom, but I am not sure that I can do enough with it, maybe add the title at the bottom of the ski. This would be my first choice, but I need to play with it. My first choice other then that photo would be the line drawing of the skier. I like this because I can do a lot of creative work with it. The circle logo is cool because of its shape, but it would not be my top choice.